[SUPPORT] CAMERA 360 System

Hi!
I was asked why the camera doesn’t keep the 0.0.0 position

Hi!
Thank you very much for your feedback.
Sorry, the video is a little outdated. In new versions of Unreal Engine 4.24 and 4.25 need added + add Transform coordinate and set the values to 0.0.0.

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  1. Add Camera Point 360 to Sequence;
  2. Add Key for Transform 0.0.0

This should be done every time you change the camera. This problem in Engine 4.24 and 4.25. If you need, i create new tutorial very easy for this work.