I am unable to get the realtime updating to work - I have to move Sequencer camera timeline - then go to the 360point camera - click the realtime button off and on then go to the Rec360 and do the same for the image to update ??? I made a movie showing this if you dont believe me I can upload if really needed - both realtime and Activate camera are checked -
Also the 360 right eye is only showing black as well as all the stereo rightr eyes . I’m pretty sure everything is up to date on your plugin
Also why is my 360rec window so long its suppose to be 2:1 its more like 3.5:1 in the preview window - it renders right but the view looks really long -pic included
Also I have another scene in 4.22.3 that I cannot render - not sure if its the raytracing but I HAVE rendered fine other scenes from that Project file - all I am getting is these lines going across - pic below
I have currently rendered scenes from 3 different versions of the Unreal 4.20-4.22 // about 15 different maps on 3 different computers so I’m pretty confident I’m doing the right stuff - I’ve checked the stereo on 2 computers and it doesnt work for me so what am I doing wrong ?
Also I have one scene that crashes all the time - it is using alot of memeroy so what can I do - the computer has 2 tesla cards in it and 64gigs of ram - do you think a 2080ti would have better luck ? it the ram or the gpu memory ?