[SUPPORT] CAMERA 360 System

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  1. I understood
  2. You can use atmospheric fog and an exponential increase in height, but this can be a big load on the video memory.
    Seams may also appear in mode 360, 180.
  3. Ok :slight_smile:
  4. Ok :slight_smile:

I’ll see why this can happen. unreal Engine 4 very often updates its engine.
I will write to you later. Thanks!

I am preparing a new update, it will be able to render in 2D stereo mode with less load on the video memory. I hope that you can rendering without artifacts using a sequencer.