Hi karl, can you plz guide me how to add more buttons to unit search info window ,I tried to add more buttons but they are also visible in Surroundings and amenity info window as well.
Hi Stefan. Thank you so much for this amazing explorer. I have been using it for a year now and everyday i learn something new. I have encountered a problem. I have changed the Slider of Area to the represent floors. It was required by my employer. So i changed the data table and also changed area to floor in POI_Filter_struct. When i simulate it for testing, the POI is visible when the slider is on 0. But all the POI disappear as soon as i move the slider. Also when I change the slider value min 0 to min 1, all the POI disappear.
Hi! Iāve just tried creating a project of this for the first time. Iām using the Unreal Marketplace. Iām using an M1 Mac. Iāve tried UE 5.1.1 and UE 5.3 but creating a project for both leads me to a āDownload Request Failedā (citing issues with the engine version) and unable to get/proceed with archviz. Could you please advise how to resolve this and move forward?
Edit: added a screenshot
I didnāt expect a question like mine to be too hard to answerā¦ quite disappointing from a customer standpoint honestly.
The title of the first column should always be left empty.
Try the following:
Remove the current timeline and create a new one and assign a new float track to it.
Hey @RSaad.Munir,
Thank you! It makes us happy to know that.
Please double-check the default values of your filters. Send me a PM if you should still encounter issues. I would need to look into it via remote desktop.
Greetings!
We hope everyone is doing well! We wanted to provide you with an update regarding the support for ArchViz Explorer.
Firstly, weād like to apologize for the recent period of radio silence on our end. We appreciate your patience and understanding.
As you may recall, two years ago, we made the decision to offer ArchViz Explorer for free, and itās been a rewarding experience to witness how our product has been embraced by the community.
However, we want to be transparent and inform you that our official support obligation for ArchViz Explorer ended last year.
We understand that many of you still have questions, concerns, or encounter issues while using ArchViz Explorer. While we would love to continue offering support, regrettably, our resources are currently limited.
We greatly appreciate your patience during this period.
Regarding the development of a new version of ArchViz Explorer, it has been on our radar for a while now. However, due to other ongoing projects and unexpected events, progress has been delayed. Rest assured, we are committed to making it happen, and we will soon provide updates on our progress.
In the meantime, we encourage you to make use of the resources available in this thread, our documentation, and YouTube.
Thank you for your continued support and understanding.
Best regards,
Stefan & Dennis
hey, small doubt can i Target the mac,android, device for this template.
Hi @rgent.cgi
Did you ever find a solution to this issue? Iām having the same problem and I canāt quite understand Karl Detroitās response.
Thanks!
Hey @henreal7,
You need to make sure the default value of your new variable contains all elements. E.g. the default value of Bedroom count should contain all possible options 1,2,3,4ā¦
Hi @KarlDetroit ,
I tried packaging my project and it doesnāt seem to play the video that I added. It plays when I test on the Unreal Editor. Does the video need to be in a certain folder or format.
Thank you
It looks like on the FAQ they have it. ArchViz Explorer ā Documentation ā KARL DETROIT
Hi,
thank you very much for providing the template project and the support.
Please if possible to give some direction on this issue:
I have downloaded the original ArcViz Explorer from the Marketplace and packaged it for Pixel Streaming (on ArcaneMirage) (tried with both Windows and Linux packages).
The issue is that touch commands donāt respond on iPad or Phone, however, on PC and laptop all the commands work properly (zooming, rotation, pan). Thank you!
Hi @KarlDetroit ,
I am trying to work on the BP_Route which will be generate by the clicking the POI selection which are arrange by using tag.
For Instance: I have create a āSecondary Schoolā under tag with āSurroundingsā and āEducationā however I wish the route will be generate after I clicked on the āSecondary Schoolā instead of generate by using tag. How can I achieve that?
Thank You.
[Karl Detroit] How can I call different levels with level button in POI stat window?
Hi
im new with archviz explorer, iām having the same problem.
i did what you told to @Wachaoo but the message keeps appearing.
im trying to make the camera start from afar, but i dont know which parameter i have to changeā¦ i hope you can help me
Hi Karl! Thanks for your great template.
I wanted to have the idle rotation only take place on opening, or hitting āhomeā and not when clicking any of the other buttons (currently in surroundings and amenities the view will rotate which I do not want)
What is the best way to change this? Do I have to create a second explorer pawn that has the idle animation off? how would I go about doing that?
Thank you very much!
Hi every one!
I have 2 issues and want to improvement:
- Highlight POI selected in entry list by different color.
- Sort POIs entry list by anphabet or numberic. (When I copy POI from the first one, remains POI appear with right numberic, but some time they change position).
If any one have the same request and completed it, could be kindly share me how to?
Hi Everyone,
I am having these errors when I package my project. It seems to be an issue with the new Unreal input axis.