[SUPPORT] Advanced Turn Based Tile Toolkit

New version is live! This one is not a huge refactor like the last one, but it adds several new features, as well as fixing bugs and tweaking several things. Major changes are listed below. For a more complete list, see my Trello.

v3.1 (live 28.05.21)

  • Demo map demonstrating several toolkit feaures, including adding new ones, including:
    • Moving platforms
    • Traps
    • Destructible tiles
    • Ladders
  • Updated visuals for Advanced abilities
  • Example map demonstrating spawning units and assigning units to clients
  • “External action component” that lets you do action-style logic in separate actors.
  • Capsule component added to BP_Unit, used for debugging to show the unit’s grid location (in the game logic). Can also be used to allow for game logic requiring unit collision outside of actions.
  • Fixed several bugs related to spawning units at runtime
  • Improved responsiveness of hover events
  • Lots and lots of tweaks and minor fixes (see Trello for details)
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