[SUPPORT] Advanced Turn Based Tile Toolkit

Hi, things are a bit busy right around Christmas, but I’ll try to get back to you on this as soon as I’m able. Could you be a bit more specific in what you are after, though? Are you talking just about selecting multiple points to create a movement path for a single unit (as shown in the gif of the linked post) or are you talking about something more involved, like planning out the movement of all your units beforehand and then having all of them move at once (including or not including the ability to define custom move paths)?