I’m sorry I have another small question
I made a Fear Status,in enemy turn gave the target player a Fear Status Effect to move it to the farthest Index.
An error was reported when running.
In this Fear Status BluePrint, use “Run pathfinding” to find the range that the Player can move
Since I turned on the big unit, the player unit size is at least 1, and pathfinding is forcibly set to “big”
The error appears in this “Branch”
I guess it’s because the role currently executing the action is not the “ActiveUnit” of this round(in enemy AI’s Turn)
I’m not sure how to fix this, I can even break this branch without any problem
even if there is an error report, I can still get the correct result in the end:eek::eek::eek::eek:

