I got it all going it was a simple mistake on my end i did not check all the attributes correctly. I have a couple of questions the first one is does it matter if i place a casual component around the units ? (I’m using it for a projectile system) the other question is how would i implement a pick up system?say an item on the ground can i make a new actor and have an overlap event for when it picks up the item ? thanks again for you help:)