[SUPPORT] Advanced Turn Based Tile Toolkit

Hey!
Great work as always, just checking out the newest edition of the build. Two questions
Now that the main index array for the grid is a Map, how would you go about calling a random tile? Something that sounds simple but anything iv tried is a flawed system that includes indexes with no tile so the unit spawns fail.

And two, really intrigued by the new turn managers but is there any info as to how/why they’re different?

Thanks!