Hello @,
i have a few questions about your ATBTT:
- Is it possible to use the ATBTT without pathfinding, and just using the WASD-direction-keys instead, for realtime grid based movement like up and down, left and right?
The player should walk from tile to tile and push or pull objects from tile to tile - Is it possible to locate a single tile in the world, to check, on which tile the player or a mesh is located right now for undo movement purposes?
Thanks in advance!