Networked multiplayer will be included in the next update. I cannot be certain when the update will be done. A couple of months, probably.
I am not sure what is causing the errors when loading Jungle Raid. It is not something I’ve tested. I will take a look at it as soon as I am back from vacation.
Yep, you’ve understood it correctly. With no running you can skip this part.
Your post says you have attached an image, but I cannot see it. It is a bit difficult finding men to figure out out the exact problem without it. If you need more than five levels something is probably wrong in how the level is set up. I’m assuming you do not not actually have more than five overlapping tiles in one place?
Make sure the max and minimum height for your height is set up correctly. Try turning on debug lines for the line traces inside the heightmap generation function contained in the Add Viewport Terrain to Arrays function and see if you can figure out where it goes wrong.
You can also turn on Pregenerate Gameplay Grids and set Show Tile Indexes and Show Tile_parent Edges to true to find out where the extra, unneeded tiled indexes are added and what the costs are for moving up vs down.
For clicking through tiles to ones underneath, that is a bit tricky. Check out the heightmap example map, where in use special heightmap tile actors that turn translucent and click-through when the player zooms close.
Those are the best suggestions I can give at this point. Report back after testing (maybe with screenshots/videos) and I’ll try to give more specific feedback.