Thank you. I haven’t used Bink or Speedtree in my game. Simplygon yes, but it can be avoided easily with a bit of work.
Sometimes I have a insecurity feel using UDK, being abandoned by Epic, and worrying about the obstacles I may encounter along the next steps.
That’s why it’s important to use an engine that stays up-to-date, in all aspects. Although in my case, and probably in the case of around here, we have to finish the current job with UDK.