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Sun Temple Demo in GearVR has one eye black?

Has any one tried building Sun Temple Demo for GearVR? The right eye is perfect fine, but the left eye is always black.
Is there any setting associated with this?

I’ve also tried it with OSVR and getting the same result.

Checked your AA settings? If you have any AA set it can result in this problem - see: https://answers.unrealengine.com/questions/204390/ue-11846-mobile-hdr-on-gear-vr-progress.html

Make sure everywhere you have AA set off - cause UE4 adds MSAAx2 by default :wink: