Sun and other lights are reflecting through static meshes on water surface UE5.2

I can see the sun through a thick layer of static meshes in water reflections. The static meshes are two-sided and everything else is pitch black without a light source. This happens with both Lumen and screen space reflections. There is a similar topic on here, I’ve tried everything in that thread and it didn’t solve my issue: Setting Sun Reflecting on water surface through the Landscape