Summer #UE4jam Submission Thread!

download
Requires VR headset with motion controllers

Team Name: Degenerate Vertices
Team Members: Graham, Cameron
Submission Name: Blessing In Disguise
Basically all assets were made before the time frame of the jam except the soldier model. All animations, sounds, other models and textures were made previously.

Is Done With Spooping
Only me,
bardianikfarjamcom
1056 Hemphill Atlanta, GA 30318
Size Medium

Is Done Spooping
Used some starter content materials, a free font and one rock from the open world pack, the rest I made from scratch in the time (including the spooky song :wink: ). It’s time for bed now, happy fourth! Thank you!

Spoopy Jr. is tired of spooking people, so he’s changing it up by helping the neighborhood while it sleeps. Otherwise known as… the Blessing in Disguise!

WASD/Left Stick - Move
Space/A Button - Jump/ Double Jump
CTRL/B/B Button - Interact

                WANDERER VR


Download Link: https://drive.google.com/open?id=0B0B14ZjDlI7OTXFyTFMzaVF5TFU

Team Name: MadTitans

Submission Name: MadTitans_WandererVR

Team Members : Ankit , Akshay and Aditya

How to Play: Start the Game , Strap on your Google Cardboard Gear and Just Gaze at Sphere above your head once to Walk/Stop and Sphere below your FOV to Jump. and Keep an Eye out for your Oxygen Meter and fill them by Colliding with Green Statues placed by other lifeforms on this planet. If dead , wait for 5 seconds to respawn at beginning of map.

Platform : Android with Google Cardboard support.

Game Summary: Earth is in ruins as usual and you were set off on an inter-planetary quest to find something that will help to survive humanity. During One mission , due to unfortunate circumstances during your space journey , you were stranded on an unidentified planet. Now you have limited oxygen supply , Only goal is to somehow wait for your teammates to pick you up and in mean time explore the planet and secrets hidden in it.

Previously build assets: Created Specific usage VR Controller for Google CardBoard using Third person Template given in UE4 3 days before announcement of themes , 1 Alien Skeletal Mesh imported from .

Team Name: Warp Studios
Team Member: JohDav
Project: Warp Studios_Lights and Shadows


**Controls: **
WASD - Movement
E - Interact
I - Inventory

Game Summary: Lights and Shadow’s is a small adventure/sneaking game in a haunted hotel. Keep in the dark to stay away from ghosts and other creatures and solve the mystery.

Previously built assets: Most archtectural assets from archive3d.net.

Characters built in during Jam.
Music composed and recorded during Jam.

Link: https://drive.google.com/drive/folders/0B7OuHaQoPTZYLVFoSVplcy1yeDQ?usp=sharing

https://drive.google.com/open?id=0B7OuHaQoPTZYT24zWGVEcWJKbGs

Overgrown Dreams

Download 32bit: http://spinmaster.space/gamejam/BrokenPalace_OvergrownDreams_x32.zip
Download 64bit: http://spinmaster.space/gamejam/BrokenPalace_OvergrownDreams_x64.zip

Team Name: Broken Palace
Team Members: Jack Pilley, Morgan Fudge
Submission Name: BrokenPalace_OvergrownDreams

Pre-Jam assets: All sound files, Text font

Backup Download Link: BrokenPalace_OvergrownDreams_x32.zip - Google Drive

Download link:
MoltenPixels

All of the sound effects came from freesound.com, and all other stuff is just me or starter content.


Link to a download our game: Dropbox - Error - Simplify your life

Team name: Screwdriver Entertainment

List of team members: Isamidinov Nikolay, Leontev , Kolesnik Andrey, Zinnatov Ainur, Voronin

Project name: ScrewdriverEntertainment_PostworldScavenger

Description: You play as a survivor in postapocalyptic world. Not everything you do is good or bad. It is just blessing in disguise.

Pre-jam Assets: Fog Of War ([TUTORIAL] Fog Of War - World Creation - Epic Developer Community Forums)

Controls: <Left Mouse Button> - position to move, <Space> - start/stop time, <Esc> - Quit

Blessed Soul

Blessed Soul

Download here
Team name: Shaunathon6
List of team members: Shaunathon6
Name of your submission shaunathon6_BlessedSoul

Team up with your faithful squire and fight back against an army of invading knights.

Supports Keyboard & Mouse or Controller, see pause menu for controls.

Assets Used:
Castle Fortress on the UE4 Marketplace
Customisable Medieval Knight on the UE4 Marketplace
Medieval Props Pack 2 on the UE4 Marketplace
Sword Animset Pro on the UE4 Marketplace
Hit sounds fro opengameart.org
Music from Purple Planet

Download Link for Manic D. Kahn: https://drive.google.com/open?id=0B7uso4-xhcmTaThSMjZ2UWQ3Mm8

Team Name: MDK

Team Member: 2

TNalac
Harpo

Name of submission: MDK_Manic D. Kahn

Outside Assets:

StainedGlass Texture : by JoJo - Stained glass seamless texture 2 by jojo-ojoj on DeviantArt

All textures came from starter content and GT Free Materials (some materials made during Jam used textures from GT Free Materials)

The Skull mesh is from the UE 4 Elemental Demo. Lava Knight (faces from Lava Knight model were copied and imported during the game jam)

We used a Boulder and its Materials from the UE 4 Kite Demo.

First person arms and animations were used. ( character)

Third person mannequin and animations were used. (boss character)

A modified UE 4 Template gun model was used.

Fire and Smoke particle systems came from starter content.

Music by:

INSPIRATIONAL VOL.1
ROYALTY FREE MUSIC BY JDB ARTIST
www.jdbartist.net

Menu: infinite realm
Cinematic: bad timing
Game Play: Shades

Dev Notes:

Game Play Map was made using UE 4 Geometry tools.

Was made with blueprints

Summary of Game:

You are the hero. De-Feet the bad guy. Nuff said.

Press “T” to bring up welcome message. It goes a little quick.

Thank you for Playing

Hi,

here is our entry for the jam!

Download link
itch.io (Win 64 Bit build): Ghost (working title) by DigitalSpiritGames

Team Name: Digital Spirit Games
List of Team Members (2): TheR1989, Malthus

The Game
Name: “Ghost” (working title)
Genre: Puzzle / Platformer
Description:
You’re a ghost who isn’t able to interact with the physical world. So you have to possess NPCs to use switches, which will trigger doors or elevators in the level.
The goal is to reach the target point as fast as possible.
But be aware: Light is your enemy and you can’t stay long in your ghost form!

Controls:
WASD - Movement
F - Possess / Unpossess NPC
G - Use switches
R - Restart level

Pre Jam Content
The game is based on the Side Scroller Template and we used the engines built-in meshes, except the NPC mesh. Game mechanics were coded during the jam.

We used some pre-made SFX and one texture:

Have fun and kind regards!

R & Malthus

Sneak Street 2

Project Link: Dropbox - TheAristonaut_SneakStreet2 - Simplify your life
Team Name: Aristonaut
Team Members: Jeff Stapleton, Dallin Beutler, Cory Beutler, Brandon Leishman
Project Name: Aristonaut_SneakStreet2
Pre-Jam Assets:
SimplePoly City in Environments - UE Marketplace
Title screen image

game broke. :smiley: yeah

Game Jam Register


Link to the Banner
https://onedrive.live.com/?authkey=!AJ1cYPq-1qOOrAk&cid=5CEFFBA0D79C9BF3&id=5CEFFBA0D79C9BF3!689&parId=root&o=OneUp

https://onedrive.live.com/?authkey=!AJ1cYPq-1qOOrAk&cid=5CEFFBA0D79C9BF3&id=5CEFFBA0D79C9BF3!689&parId=root&o=OneUp

Summary of video game
In a dark time, there were some organizations who thought they could play god, we follow 3 brothers who fell victim to experiments which given abilities meant to hinder them. Little did they know that these brothers were to use these side effects to their advantage!

Team name: Luke is bad at team names
Team members: Calvin Simpson, Mokobia,Robert Grieves,Luke Bourner, Jay Cummings

**Link to the video game **
http://https://onedrive.live.com/?authkey=%21ALCifE-mWnlkBeU&cid=5CEFFBA0D79C9BF3&id=5CEFFBA0D79C9BF3%21690&parId=root&action=locate

**Controls **
A/D or left thumb stick to move left/right, space or A to jump, Q/E or right/left shoulder buttons to switch between the 3 characters.
Left/right click to use Octo-man’s ability

**Octo-Man Summary **
octo-man can launch at certain points with hits tentacles, big guy can punch through boxes, small guy can crawl under gaps and walk over pressure plates
3 brothers experimented on, given abilities thought to hinder them like removing octo-man’s arms but actually are a blessing in disguise to traverse the environment.

j

**Per-made Content **
okay for pre-made content there’s a smoke, dust, and mist particles from the starter content pack

5fa62364b7a819addf5b63ba33a42940e6a62a5d.jpeg

Intramundos

URL: https://goo.gl/qbm8tc
Mirror
URL: https://goo.gl/wc1bSx

Team Name: MMs
Team Member: Middlle
Team Member: Mazar
2 member team

Disclosed Content:
Options menu prebuilt,

Controls
[WASD] to move around
[SPACE] Jump
[Q] Roll
[E] Interact
[Left Mouse] Attack
[Right Mouse] Block

Run around, collect restore your soul to be able to go to next areas

TRASH McKANN

Team: JoSilver
Team Members: JoSilver (I’m a narcissist)
Game: JoSilver_TRASHMcKANN
No Assets Were pre-made, except sound effects.

DOWNLOAD HERE!!!

Updated Version Here.
Update 1: Adjusted Difficulty a bit.
Update 2: Added sound to garbage thrown.

EAT THE PEOPLE! EAT ALL THE PEOPLE!


Download Link: https://www.dropbox.com/s/i6hd69e8xtwx0ym/SpectralStudios_Misfit.rar?dl=0

Team name:
Member: Me ().
Name: SpectralStudios_Misfit

Controls:

  • W (Jump), A (Move left), D (Move right), ESC (Menu).

List of all assets that were created outside of the game jam period :
Animations Starter Pack - animations, Infinity Blade Assets - meshes, Content Examples Project - some particles, character, Luos Caves - meshes, Music - from http://soundimage.org/

Game Download: GordoCo.Games_TheLightDark - Google Drive

Team Name: Gordo Co. Games
Team Members: Cody, Ethan, Juan
Name of Submission: GordoCo.Games_TheLightDark

All assets were created during the jam, for the jam with the exception of using the cube model from the starter content and some BSP in engine.

We took the theme as meaning that something dark seemingly prevents you from achieving your goal but is actually something needed and is hence a blessing in disguise. We therefore built a relatively simple puzzle game designed around that concept with a small but of narrative at the end to tie back into the theme.

Controls (Fairly self explanatory but just posting for reference):
WASD -> Movement
Spacebar -> Teleport


Link to a download of your game:
Team Name: (4)
Team Members:
-programming and game design
-Concept art and 2D game art
-Character art, animations and power up design
-Level Design

Nothing was created before the Jam, all sound assets are from Freesound.org (thanks to those awesome content creators) and some UE4 starter content particle FX
Description: You are subject T1MM1 a human labrat for the D.G.I.N (Departmen of Genetic Implementing Nanotechnologies) one of the most secret and cruel department of an evil science corporation working on alterating genetics in order to achieve human transformations.
A malfunction has occurred in the laboratory and now you are free from your cage; you will find out that those Nanocapsules may not look inviting to ingest, but it may be your only way out.

We work on this project but the time is a beast, we have not been able to finish it in time, however we will shortly post the full project on this forum.

You are one of the brave adventurers who decided to help the Twitch Kingdom. Cooperate with other players and complete quests or die.

This game connected with twitch account Twitch and twitch chat, so if you run the .exe file, it will read and react on “KingdomTwitch” chat. It may create some collisions, so just play on.

Commands (for each command game will answer to you):
warrior - spawn your character as Warrior
archer- spawn your character as Archer
priest- spawn your character as Priest
leave - delete your character
1 - join first quest
2 - join second quest
3 - join third quest

Link:

Team name:
NedulS

Team members:
Ivan Kapranov
Oleg Chumakov

Name of submission:
NedulS_KindgomTwitch

Outside assets:
Icons from game-icons.net
Environment from fantasticmaps.com
Music from freesound.org

His Story


Team Name: Miroir Industries
Team Members (2): Randy Miroir Espejo, Jenny Dean
Name of Submission: MiroirIndustries_HisStory

SAG-AFTRA is on strike against the video game industry. This has allowed kinda-not-famous, kinda-not-great, kinda-can’t-afford-membership-dues, kinda-not-insured VO talent, like Randy Miroir, to audition for roles that were previously not available to him. Like roles that really aren’t meant for him. Like, seriously, roles he REALLY, REALLY should not be doing. This is His VO Audition Story. Help Randy survive this audition by choosing the correct delivery for each line. (Inspired by true events in Randy’s time in the trenches of VO auditioning.)
Warning: Minor spoilers for Her Story. You should have played it already.

Controls: Keyboard Left and Right Arrows

How to play: A character and line will pop up on the screen, along with three types of delivery for the line. A cursor will fall from the top of the screen. Use the arrows to guide the cursor to the correct delivery for the line.

Download link: v0.99 Late, unplayable, & media is sluggish
https://drive.google.com/file/d/0BzTaoPVherMhZkVlLU0taWJETEU/view?usp=sharing
It uses the Media Framework to play FMV clips, which is still experimental. You can still play the game, but the .mp4 videos are sluggish and slows down the action of the objects, making it broken and unplayable, unless you have a powerful machine. If I ever get it running smoothly I’ll post it on itch.io and let know.

POST-JAM LINK:
https://randolphespejo.itch.io/his-story
All future development will be on my itchio page: