Monster Defense Shop
Team name:
Members: 5
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Download link: https://drive.google.com/file/d/0Bxl-eqPiZD6PeGwzZGJjMktWaDQ/view?usp=sharing
We made a Fantasy Shop simulator inspired by job simulator. It is made for the vive, and requires room scale, best with about 2.5 X 2 meters. We felt that having large quantities of monsters around your shop as customers was a comedic way to portray blessing in disguise. It is felt (hopefully) better through the experience than this explanation.
We used meshses from the Infinity Blades Firelands asset pack as well as inifinty blades weapons asset, and infinity blades adversaries meshes (and animations) , and the VR template hands, commentary box, and their associated textures.
We also used free music from ourmusicbox.com as well as 3 free pngs as sprites.
We are a team of 5 programming students so we focused mainly on the programing aspects of the game
Gameplay:
There are three components to our game. The Furnace, the Anvil, and the Grindwheel.
The goal of the game is to make weapons through these mini-games and satisfy the customers.
Controls:
Motion Controller Triggers to interact with objects to grab them, pick them up, etc.