Summer #UE4jam Submission Thread!

This is probably way too late, but not uploading it after now would be too depressing, so here’s a rough non-entry :wink:

Team name: no_coffee
Team members: Herover (Me!), and music by Pill
Project name: Rootie

Download!

Title music: Morning Dew

1.1 update: https://nextcloud.nysis.dk/index.php/s/xM7Q4C7tkCIedW0 fixes some issues making it easier to understand the objective, previous had a glaring issue I didn’t notice. The 1.0 is still available above.
[SPOILER]
Actual spoilers:

  • Make carrots more accessible
  • Don’t play end-music a gazillion times
  • Make Carrots amount text readable
    [/SPOILER]

Notice: if the game quits, you died.

Stuff learned:

  • Lightning is hard
  • Null-pointers are annoying
  • Colors are fun
  • Animations!
  • Version control is nice for code (if you remember to use it) but git is not too happy about big binary assets
  • Blender to Unreal is not always simple when using other peoples assets
  • But it’s awesome for quick models!

Credits: Epic training projects: butterfly, inspiration from top-down project, trees and some grass. 3d nature assets from Yughues on OGA, rabbit and humans by CDmir on OGA.
Music made by my brother “Pill”.