I was using UE4 and it was working fine. I started the engine later and now all of my previous projects, and any new projects I create, whether blueprints or c++, have a black level editor. If I create a new level, it says navmesh needs to be rebuilt. If I click play, I get the following error messages:
- One or more blueprints have been modified without being recompiled. Do you want to compile them now?
Doesn’t matter whether I click yes or no, I still get the following two error messages, - Failed to create entry point. Try another location, or you may have to rebuild your level.
- Failed to create PlayerStart at desired starting location.
I don’ t understand why this suddenly started happening, and I haven’t managed to find any useful information on how to fix this. Any help?