Sudden misaligned render VR 5.6

So I recently reopened a project I’ve been working on, and now, for some reason the right eye is misaligned with the left. also when rendering in unlit the issue goes away but shows up in other forms of rendering

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I was able to solve the issue, im not sure when but the screen percentage was changed. typing in the command “r.ScreenPercentage 100” fixed the issue. Hope this helps anyone else who runs into this