引擎在5.6中加入了通过StandaloneHLOD方式生成Sub WP HLOD的功能,可以参考WorldBuilding文档中 HLODs - Important changes in 5.6一节,同时StandaloneHLOD兼容了Editor, PIE & cooked builds,FastGeo plugin,Data Layers,Nested SubWPs等功能。
但目前还存在一些局限,主要包括:
1. Multiple instances of the same level used as SubWP are not supported
2. External Data Layers are not supported
3. Distributed Builds are supported but they require the Standalone HLOD levels to be available in P4, so at least one non-distributed HLOD Setup run is required before distributed builds can be executed