Hello
Obvious problem in Unreal engine 4.14 with Subsurface Profile and Dynamic Indirect Lighting. Works fine on Unreal engine 4.13, but not on 4.14 see picture. My project is a simple FirstPerson own. Can anyone bring a solution?
Hello
Obvious problem in Unreal engine 4.14 with Subsurface Profile and Dynamic Indirect Lighting. Works fine on Unreal engine 4.13, but not on 4.14 see picture. My project is a simple FirstPerson own. Can anyone bring a solution?
same issue…
4.26ver…
Did you solve it?
works with UE4.26.
But if a subsurface profile material is activated, it no longer works.