Thanks a lot for replying, I have seen Preintegrated Skin shading model in UnrealEngine’s document and found a demo picture on that page, it is the character in InfiltratorDemo, but when I open the demo I found the character’s skin is using the Subsurface shading model and the shader is a little complicate, so I wonder if anyone who have studied it can give me some reference, like a material or some other things~