Substrate=True => Packed Build (Callstack Crash Warning)

If I have Substrate active in the project (UE 5.2) and create a build here and then execute this build (client), a crash occurs at the beginning, which does not terminate the .exe, but is still annoying:
LogOutputDevice: Warning: Ensure condition failed: oldValue == newValue […\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp] [Line: 310]
LogOutputDevice: Warning: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EParallelRenderingThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(102), GRenderingThread(d72fecc0), GIsRenderingThreadSuspended(0)

This problem does not occur in the editor, only in a build.
I have already tried various settings, but without success, except for deactivating substrates.