i was trying ue5.3 and i used substrate material to create glass as shown in the attached picture and then i made a mirror material but when i placed the object Infront the mirror the glass material didnt show on it as in the attached picture is substrate translucent materials not supported in reflections yet ?
I talked to Sebastian Hillaire aboutt his, substrate PT vs. raster aren’t yet calibrated against eachother, so they won’t have identical behavior. Ideally substrate will enter beta in the near future, hopefully with these problems moreso ironed out.