Substrate + .glb export supporting PBR-Materials:
It looks like, once you switched to Substrate Materials, you can’t carry basic PBR-Material Information over to .glb file format.
Running some tests. I was not able to export a .glb file that contains standard PBR-Material information, including standard texture maps for:
- Diffuse
- Roughness
- Metallic
- Normal
Am I missing something substantial here?
Or is it just not supported - which would be truly a real bummer!
Thx for any info on that!
cheers