Hi all. I have been working with SD for a few weeks now and I have created a cathedral block material. I exported the material from substance designer and imported it into my UE4 project using the substance importer plugin. Everything imports ok but my material does not have any depth at all. It is completely flat, no depth at all!. Inside of the MAT_INSTANCE setting height map is selected and I have adjusted the value so that the material should really pop out, but, it does nothing.
Can anyone help me out please? I can post screenshots if they are required.