[Submitted] Impromptu Fire Propagation

Thanks! :smiley:

Just grabbed this today while it was cheaper, Flash Sale & Curiosity got the better of me :stuck_out_tongue: It’s pretty cool, performs well too given how much it’s doing, but I do get a LOT of errors when I just drop in and play in the default level. Also the project name is more than 20 chars long, which I get a warning about when opening.



Info Play in editor start time for /Game/ImpromptuFire/Maps/UEDPIE_0_FirePropagationDemo -0.314
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_20'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_28'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_34'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_36'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_43'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_56'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_127'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'Wind' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_129'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_120'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_126'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_203'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_152'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_202'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsBP_Explosive_Barrel' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Accessed None 'K2Node_DynamicCast_AsStatic_Mesh_Actor' from node Construction Script in blueprint BP_ExplosiveBarrel
Error Cannot access 'BP_ImpromptuFireGrid_C_314'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_352'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_423'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_436'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell
Error Cannot access 'BP_ImpromptuFireGrid_C_437'. It is pending kill. Property: 'OwningGrid' from node Set UpdateNearbyBurnablesInterval in blueprint BP_FireCell


Just for Branding: Is there a char limit for namespaces? U said 20 for the Project name gives errors. i m wondering

We’ve just reproduced this internally and think we have a quick fix, and are contacting Impromptu Games to figure out the best fix\update for this. Thank you for the details!

Thanks guys. This is whack, I’m sure I checked this stuff so my end. Should have it fixed very soon.

I’ve just fixed this and am sending the files to Epic. :slight_smile:

Files received! Processing now and will update you when it’s live. Thanks for the quick turnaround, Joe!

Hey folks,
Just a heads up, I’m submitting an update to this that includes some general bug fixes, performance optimisations, and most notably multiplayer support. Let me know if you find any bugs with the latter; I haven’t yet, but y’never know.

That update should be available now!