Hello everyone,
I’m having some issues about the load of Nav_Mesh on sublevels. They worked sometimes in editor but never in cooks. When I walk through the Nav_Mesh with the player character the navigation loads and works perfectly.
The sublevel is “always loaded” and I dont using any Level Streaming Volume to load it. Navigation meshes and AI are inside the sublevel. I had the same problem at 4.10 in editor but not in cooks.
Any help with this?
PD: If I load the sublevel with a Level Streaming Volume it works correctly, but that’s not what I want.