Summary
When I turn on Megalight inside any light source (except the directionnal light) the shading of my metahuman turns metalic and some blemished part appears on the face
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
-Create a Metahuman
-Place it in the scene
-Create a light source (not a directionnal) to light up the character
-Turn on megalight on the light source
Expected Result
Shading similar to the directionnal light
Observed Result
The skin appears metallic, espacially oaround the eyes and at the oral corners. There’s is also a change of color grade, looking more green-ish as well as some part of the face getting significantly less saturated
Platform(s)
PC

