Hello, i have a problem on my tree, i would like make a stylized tree for my futur game.
I have create my tree with tree it, modifie the normal in blender. With a sphere i have use the Normal Edit modifier for match the normal with the volume’s sphere.
But when i add the tree to Ue, my render dosen’t match with the sun light, i have a litle brigness difference in the shadow side in the leaf.
This is particuliar visible in the case or two tree is in conctact.
I have try to use the vertex color for the AO but the problem is still here …
For the material i use the tangent space normal and TWoSidedSign node * const3 (blue) for normal.