We develop a shooter on Quest 2.
Every time we first launch the game and we fire, we spawn a FX made with Niagara and there is stutter the first time the FX is spawned. We have a stutter for every unique FX we spawn (one for hit, destruction…).
I thought it was coming from the texture and tried disabling the texture streaming on each textures. This didn’t helped.
Does anyone have a suggestion about what I could try ?