Minimum, box and 4 cylinders.
I have 1 made, i set the cars body boxs pivot point at 0,0,0 underneath the body.
4 wheels linked to the body.
Ie i did not create any bones.
Imported the car, let unreal set up the skeleton.
followed the tutorial.
And when i run the physatt simulation, or try it ingame, it just bounces around like crazy.
I’ve set all the pivot points to be right… i believe ive gone through all the settings… still it just bounces all over the place.