Stuck at compiling code for long time for no reason

Hi Everyone, I’m using Rider and having issue like this.
Sometimes my editor just stuck at compiling, nothing happen (no CPU or RAM is increased. Just stuck at the line “action start”

CONSOLE: L:\UnrealEngine\UE_5.3\Engine\Build\BatchFiles\Build.bat  TestEditor Win64 DebugGame -Project="E:\UnrealTut\Test\Test.uproject" -WaitMutex 
0>Using bundled DotNet SDK version: 6.0.302
0>Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" TestEditor Win64 DebugGame -Project="E:\UnrealTut\Test\Test.uproject" -WaitMutex
0>Log file: C:\Users\User\AppData\Local\UnrealBuildTool\Log.txt
0>Building TestEditor...
0>Using Visual Studio 2022 14.37.32822 toolchain (E:\Application\VisualStudio\VC\Tools\MSVC\14.37.32822) and Windows 10.0.22000.0 SDK (C:\Program Files (x86)\Windows Kits\10).
0>Executing up to 24 actions based on MaxProcessorCount override
0>------ Building 4 action(s) started ------

But it’s not like I have changed anything too much in source. For Ex: I click Ctrl + F5 to build source. After successful, I just click Ctrl + F5 to build again, but it’s just stuck there. Do you have any idea about this weird problem?

P/S: My CPU: AMD X5900, GPU: 3070, RAM: 64Gb 3200.