So I’m having a hard time figuring out what is causing this with my lighting. As you can see from the highlight of the mesh it is not even an issue with regards to lighting being interrupted by the edge of mesh it just gives me a dead stop in the middle of rendering on a mesh.
The odd thing is that I just used the same mesh / material from the Horror Pack which doesn’t have such lighting issues. I’ve been struggling to get proper in-door lighting and I keep getting these weird lighting issues.