Stretched Texture

Hello folks,
I have been having a problem getting the result I am looking for from this material I am working on. As you can see from the screengrab I have attached, the pink material that I have in the wall insets is supposed to look the way you see it in the round pillar. I have two textures of b/w stripes that move in opposite directions creating a slow pulsing of light across the inset.

But the texture is stretching across geometries whose normals aren’t facing a certain way. The geometry UVs are correctly wrapped, so I think it might be caused by something I don’t understand in my material setup. I had set it up based on tutorial I had watched, but I admit that I don’t understand what some of the nodes are doing.

Any suggestions? I have also attached a screengrab of how I have the material set up so far.