Please think about streamlining the uploading to private version and the memory check process.
About 9 of 10 times when I want to publish an updated version of a map the memory check never is selectable for me. I end up trying to do it over and over and usually need to close out UEFN and FN and start fresh and just hope that it might work at that point.
Honestly, we should simply need to select the upload to private version, add our notes and everything else should be fully automated.
This is what I usually do so please let me know if I’m doing something wrong.
- save map and all files
- upload private version
- add notes
- rarely the game will start automatically
- if it doesn’t start I start game
- after game has fully started I end game
- go to select memory check (but it is usually not selectable for me)
- repeat process and/or try restarting both apps and try again
It gets frustrating as it usually take me about 30min to get a map to upload with the memory check.