definitely agree with you…
I was forced to go through engine recompile cause development/test were totally stuck
to help I can share on github a fresh engine branch with just this fix
definitely agree with you…
I was forced to go through engine recompile cause development/test were totally stuck
to help I can share on github a fresh engine branch with just this fix
Hi all,
Thank you so much for all the information about where you were hitting this issue. I had originally seen and fixed this as a VR Mode bug, but it does look like it was a larger issue after investigating further. As part of looking into this, I was also able to implement a different version of the fix that will be in 4.18.2 so you all can continue developing on that version.
Thanks again,
Lauren
Could you provide a link to patch/branch/PR please? I’d like to use custom engine build with that fix while 4.18.2 is not available?
How did you fix this? I’m getting the exact same linker error, and I’m not sure what’s wrong.
EDIT: Fixed it. For anyone else, you need to use the SLATECORE_API macro with your new function so that it can be properly linked. So it will read:
SLATECORE_API FVector2D GetSizeInScreen() const;
I also added this to the cpp implementation, but I’m unsure if that’s actually necessary.
This is great news, thank you!
Any idea when 18.2 will be available?
exactly, otherwise function isn’t visible by linker
4.18.2 is available now. Thanks!