Hi, I was working on a Level and found this strange shadow
https://imgur.com/a/8BNEJzH
1: Quality is on epic, is the same on low
Thanks in advance ![]()
Hi, I was working on a Level and found this strange shadow
https://imgur.com/a/8BNEJzH
1: Quality is on epic, is the same on low
Thanks in advance ![]()
what seems to be the problem?
shadow is too grainy, probably i’ve set this somewhere for improve shadow but i can’t remember where ![]()
could be some parameter something in postprocess but deactiving it it, the shadow doesn’t change .
Did you try rebuilding lights?
If that didn’t work… try this little trick:
On the engine source code, go to Go to Engine/Shaders/PostProcessTemporalAA.usf and change both lines 319 and 348 from “#define AA_YCOCG 1” to “#define AA_YCOCG 0”
It might cost you a bit of performance maybe, depending of your game, but maybe it can fix it?
Good luck!