Strange Shadow/Textures

Hi all,

I am very new to game dev and Unreal Engine. I’m trying to build a room with a free rack asset from the marketplace and I’m getting really strange shadows/textures. I’ve tried remaking the level and I get the same problem. The strange thing is it doesn’t happen on existing maps. It looks like this:

Shadows of actors also don’t look right:

Any help would be greatly appreciated. Thanks!

Do you mean this?

It’s because the texture isn’t tiling correctly.

Sorry, I should have been more clear in my original post. It looked like this before I added the asset:

I’d edit my original post but it won’t let me attach any more images.

Is it static or moveable lighting?

The lighting is moveable

1 Like

Hmmm, nothing comes to mind… :thinking:

Hi there @Fleece_Jibber and welcome to the Unreal Engine forums! :slight_smile:

This topic has been moved from International to Rendering.

When posting, please review the categories to ensure your topic is posted in the most relevant space. Hopefully, this new section gets you the answers you need and maybe helps other devs in the future! :smiley: