Hello there! Newbie here. I’m getting this strange shadow that follows the camera no matter where I am in the tunnel. It happens in every mode (selection, landscape, modeling, etc.).
Does anyone know why this is happening?
I’ve already tried disabling and deleting the entire ‘Lights’ folder, and also tested without any emissive materials (removed them temporarily)… but it keeps happening.
Hello! Could you capture a video of it?
The forum says the file is too large, so I uploaded it to YouTube as an unlisted video. Here’s the link:
Just as a side note, ideally that material should remain emissive, since it represents the tunnel lights.
Are you using Lumen or some other ScreenSpace GI solution. You can try and disable Lumen GI Screen Traces. I am not sure I have seen you exact issue before but it seems “ScreenSpacey” in nature.
The second issue of the shadows dissapearing when you look at the wall is actually an exposure problem, you can fix it by adjusting the brightness in the PPV.
Also, could you share screenshots of your lumen scene? There could be a mismatch between the SSGI and the lumen scene representation.