Anyone seen these kind of shadow artifacts? It appears on every object I create, and only disappears if I deactivate the SkyAtmosphere. I tried every option in the SkyAtmosphere, as well as deleting and making a new one. It seems like some kind of lightmass scale sample or something?
This is a problem with mesh distance fields. You can either turn that off in the project settings, or open the mesh editor for the offending meshes and increase the distance field resolution.
That was it, thank you!!
That took me literally months to figure out, and no one else seemed to having the same problem. Glad the experience helped someone!..