Hi folks,
I’m currently working with Oculus CV1 (1.9) and Unreal 4.12.5. and 4.13.2 projects. Since the last update of the oculus runtime I have a very strange bug in vr mode. It seems like the assets in the level get distorded when you rotate your head (in any direction) Furthermore the whole fov is like a fish eye lense. This causes instant motion sickness. Has anyone of you encountered this kind of problem so far? I dont have any clue how to get rid of this interesting problem. Instanced stereo rendering is activated and I have fps better than 90fps. It used to work fine for weeks, but since the latest updates virtual reality is not enjoyable…
With best regards