Strange odd light dots flickering in dark areas

I am getting this strange light dots flickering in dark areas, I recognize that it can be broudht down by putting to 0 nromal maps of the materials but this seems strange … is there ny other way to fix or solve this problem?

disabling virtual shadows map fixes it but then what do I not get if I don’t use it?

I’m also getting this. It’s just UE5 at the moment, I’m afraid.

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