Strange Lighting Artifacts

Hi BarrettMeeker,

Like my post stated; when baking on high quality, the bugs dissapear. This however is very troublesome when a fast iteration speed is required.

I also dont think its because of the light degradation, because then the places that have a high level of occlusion would not have the same amount of errors. The scene however is already textured, and it’s very noticeable. (looks like its emitting light).

I also found that when baking multiple levels at once in a persistent level, the error doesnt show up.