Hi Guys!!! Need a favor from all of you. It’s a huge landscape using brushify as a base sculpting. On top of this, I used a few rock stones assets to get my scene presentable. As a lighting tool, I used one directional light with dynamic mobility( for shadow, I used cascade along with distance field approach). We are happy with look. But I am getting strange lighting penetration in the shaded area which is blocked by sun light. In fact, those strong artefacts move and gradually shift which you move your third person player.
Any hint on this !! :):)