Hi, I made a widget that controls which floor the apartment appears on. When the experience starts, it’s on the top floor and the light acts normally, however as I go down it starts flashing randomly. I disabled the cull volume as I thought maybe some mesh gets disabled and enabled causing it to flash but it’s not that. I also tried different materials for the window glass but nothing changed.
I am using the Ultra Dynamic Sky plugin but I have used it for a while and it has never done that before.
These are my settings in UE5.1:
Any ideas why this might be happening?