i make a blank proyect to test this.
when i make a blank proyect i put the preview in ES3.1 (takes like 20 mins to make the preview )
and the light is more bright in some areas than the standar preview, and when i compile scene for android the game looks like the ES3.1 preview ( more bright )
i remember in a old version of unreal i dont have that problem
someone have the same issue or maybe i make a error in something ?
someone can replicate this, maybe my config machine is bad
please help me what is the problem and what i can do ?