when launching my project on an iPad Air, I see some strange artefacts appearing sometimes when moving the camera around. The project is based on the first person blueprint template. The following image shows the artefact (a grey/black pixellated circle that pops out and then disappears):
The problem does not manifest while using the mobile preview on the desktop - only on the device.
I am using UE 4.8.2, iPad Air with iOS 8.4, Mac OS X Yosemite.
Could try disabling PostProcessing using show postprocessing on the console? That will tell us if this is a post processing issue, but I think it might a bloom issue.
Ok, I’ll talk with some of the mobile rendering engineers and see if anything has changed from 4.7 to 4.8 in that area. I know we had this fixed at some point.
Thanks for the very quick reply! Yes, disabling post processing gets rid of the problem.
I had bloom enabled in my project. I now have first disabled it via setting its intensity in the post-process volume to 0.0, but the issue remains.
By removing it from the project settings, the problem disappears.