Straight spline corner


So I made a basic fence spline, however im not sure how to make the corners only place a straight fence piece, as it currently curves the pieces.

Would be awesome if anyone knows this, thanks :slight_smile:


You have to calculate the tangents correctly. Now you are using the tangent of the spline and that is why the mesh is forced to bend. If you want a straight piece your tangents must have the same direction. (basically EndPoint - StartPoint of the mesh). But if you also want to have a corner where your spline point is then you have to adjust your mesh positions so that 2 pieces meet exactly in the corner. I hope it helps.

THIS is exactly what issue I have been dealing with

Can someone please explain How to do this or even better show it IN BP.