Hey,
So I made a basic fence spline, however im not sure how to make the corners only place a straight fence piece, as it currently curves the pieces.
Would be awesome if anyone knows this, thanks
Hey,
So I made a basic fence spline, however im not sure how to make the corners only place a straight fence piece, as it currently curves the pieces.
Would be awesome if anyone knows this, thanks
You have to calculate the tangents correctly. Now you are using the tangent of the spline and that is why the mesh is forced to bend. If you want a straight piece your tangents must have the same direction. (basically EndPoint - StartPoint of the mesh). But if you also want to have a corner where your spline point is then you have to adjust your mesh positions so that 2 pieces meet exactly in the corner. I hope it helps.
THIS is exactly what issue I have been dealing with
Can someone please explain How to do this or even better show it IN BP.