How would I go about storing notes using the keyboard in game, e.g. you click a cube it asks you type in text in a pop up box you then type your note say then push enter, it stores the note into a variable in the cube. Then next part would be how would you save the game for next time so the notes are still there? I am a bit of a beginner but am willing to put the work in to do this. I am trying to a create a 3d environment where I can store my notes.
What you are going to need is to add save games to your projects. They can be both used from BluePrints and from C++. The following resource should get you started: Save your game.
To show a text box what you would require is to build a user interface using Slate in C++ or UMG in BluePrints.
Many thanks your information is most useful.
Sorry if this is bad to do this but don’t know if you could help me out on my other problem as well please via this link:
link texthttps://answers.unrealengine.com/questions/197123/how-do-i-map-a-imagetexture-to-a-platform-or-cube.html
I’ll have a look on your other issue. Remember to resolve this one if the info was what you where looking for.
I can not see an option to resolve it?
Just click the checkmark in the top left corner of the answer itself.